Technology & Realization

Technology & Realization allows me to grasp what emerging technologies are made of and what they are capable of. This is crucial because industrial designers are often responsible for bringing technologies into everyday life, making us responsible for their societal impacts. In B1, I became proficient in Fusion 360, produced 3D models for Project 2, and learned about tolerances, model strength, slicing, infill densities and material settings. Material testing was also important: I tested air-tight plastics for a soft robot, participated in Magic Machine Workshop sessions (Andersen & Wakkary, 2019), and experimented with co-polyester filament. In Design Actuated Systems (DRB170), I explored more advanced mechanical design, using belts and spring mechanisms to create a kinetic sculpture with a combination of 3D printed, laser cut and manufactured parts (Figure 2). T&R also became connected to playfulness and speculation. Brian as a Worm was not only technical, but a whimsical interaction based on earthworms’ photophobia and kinetic response to tapping that sounded like rain. My designs continue to include appropriate levels of whimsy, because I feel this brings humility to the design and designer. During Multidisciplinary CBL, I came up with our main concept, a new evolution of Theo Jansen's Strandbeesten (2022) which we called 'Futilium', based on the motion and futile life of a silk moth (Figures 4 and 5). I 3D-modeled, printed and sewed the wings for the moth (Figures 2 and 3) based on a real moth's wing patterns. During my internship, T&R became more industry-oriented through AutoCAD, technical drawing conventions, floor plans and furniture design. I learned that realization is not only building prototypes, but also communicating a design so it can be manufactured, reviewed or continued by others.

Figure 1. Using an embroidery machine to embroider Julia sets onto soluble backing for Digital Craftsmanship; coding, design, implementation and photo by me (2024).
Embroidered Julia Sets
Embroidered Julia Sets
Figure 2. Exploded view of Design Actuated Systems individual assignment, 'Hello Crummy': a sad kitty who smashes her head against a window as you turn the crank.
Figure 3. I used PLA to print the wing structure so I could manipulate the structure using a heat gun. Then, I sewed the fabric over the 3D printed wing structure like corset boning. Photo of my work by me, 2025.
Laser cut
Laser cut
Figure 4. 'Futilium' top view, photo by Stefan Marien (2025).
Learning basic weaving using weave board
Figure 5. 'Futilium' side view, photo by Stefan Marien (2025).

References

Andersen, K., & Wakkary, R. (2019). The Magic Machine Workshops: Making Personal Design Knowledge. Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 1–13. https://doi.org/10.1145/3290605.3300342 Jansen, T. (2022). Strandbeest. Strandbeest. https://www.strandbeest.com/evolution

Any Feedback?

As a designer-in-training, and even as a human, I am always a work in progress; please feel free to reach out with your feedback and suggestions.

Hazal Say Ötün ©all rights reserved

Any Feedback?

As a designer-in-training, and even as a human, I am always a work in progress; please feel free to reach out with your feedback and suggestions.

Hazal Say Ötün ©all rights reserved